|
Almost
everyone knows Zelda now, so I think she doesn't need an introduction.
It is kind of special that the last two new Zelda games were released
for CD-i. And so is this one: Zelda's Adventure.
Almost two years after the release of
The Wand of Gamelon and Faces of Evil, a new Zelda adventure came out.
The new things: You see this game from above, like in the Nintendo
games, not like the other two CDi games, plus the graphics. They're
really photorealistic now.
In this CDi game real people appear.
Zelda's being played by a real girl. In my imagination Zelda looked
completely different, so at the first I was a bit dissapointed. Luckily
enough, after the intro Zelda just becomes a bunch of pixels again.
She's a normal twodimensional bitmap that happily runs over your screen.
Zelda's Adventure immediatley looks
different then the other CD-i games.Those looked more like platform
games. This one shows itself from above, out of some kind of helicopter
view, in a small angle. The walking through the land of Tolemac (hahaha,
Camelot turned upside down!) has also became a lot more dangerous,
because Zelda can get attacked from all sides, by blue desert monsters,
red killer-birds, grey boomerang-throwers and other colorfull bad guys.
The backgrounds in this game are really
wonderfull. In other Zelda games they're drawn with the computer, but in
Zelda's Adventure they look just real.
Unfortunately the backgrounds are each
time just one screen, like in The Legend of Zelda. When you walk out of
the screen, the CDi has to load the new screen, which sometimes takes
amazing long.
The adventure starts at Gaspra, the
noble stars-scientist of the palace. This evening he has got to do
something better than looking through a big telescope. Ganon, the evil
master of the underworld, didn't only steal the seven heavensigns, but
also captured Link! So Gaspra has to help Shurmak helping princess Zelda
to save Link and the world of a dark future. The goal is obvious: Find
the seven heavensigns and beat Ganon. That offcourse sounds simple, as
it allways does in adventure- and role-playing games.
More interesting is if there's something cool before you've reached the
end! Okay, Zelda baby, let's rock!
Goal number one is to find the magical
rod, to be able to smash those enemies. This adventurous quest is ended
when you walk one screen to the right, where it lies waiting for you.
Now the real fun starts.
You're gonna need the rod, so keep it
with you carefully. You make it yourself a lot easier by getting the
boomerang. There are also a lot of things you can buy. But watch out!
Don't spend to much.
Zelda's Adventure is just another
chapter in the wonderfull series. It goes with mythic, trolls and
wizardry. The beautiful backgrounds are ruined a little by the silly
characters and slow CDi processor. The digitized voices are hard to
understand. Three memories to store games are a big plus!
Thanks to Hyrule.com.ar
for this information!
|